foomandoonian’s halfblog - ( blog > tumblelog > halfblog > microblog > nanoblog )
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CrunchBang Ninja!

There has been a bit of a Ninja-meme going on in the CrunchBang Linux Artwork forum. Richard Querin had the inspiration to turn the #! logo into a cartoon Ninja. He later went on to refine the design.

You can see my take above (and find an earlier version on the forums). I used a somewhat modified version of the free Osaka font.


EDIT: You can download this wallpaper, including the source SVG at http://drop.io/crunchbang - along with a few other goodies.

Filed under  //   crunchbang   design   linux   wallpapers  

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Openbox logout icons

On and off for the last week I have been experimenting for pretty much the first time with some icon designs for an Openbox logout script being written by Nik_Doof for #! CrunchBang Linux.

I've attached a screenshot below of the 0.1 release in action, as well as some alternative icons. I plan to revamp the icons: I'm going to try a set making better use of PNG transparency, and also provide a smaller size (64x64?). Of course, I'll also make the SVGs available in due course.

Any feedback is welcome!

   
Click here to download:
Openbox_logout_icons_tag_crunc.zip (259 KB)

Filed under  //   crunchbang   design   icons   linux  

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Interactive fiction (and my ongoing love/hate relationship with Linux)

Today a discussion on the CrunchBang Linux forums started me off exploring the fascinating world of interactive fiction.

Initially I just wanted to get a local copy of the Hitch Hikers Guide To The Galaxy text adventure up and running. The download is a ZIP containing a .z3 file. All I needed was Frotz (or another interpreter) and I was up and running. But my investigation had piqued my interest. How do they make these games? Must be easy, right?

Wikipedia lists a few development systems, and I really liked the look of Inform7. The website seemed very up to date and full of good information. Also there were .deb files available, which usually makes installation a complete breeze. Finally, I found a good tutorial on the Linux Journal website (pt1, pt2) which would walk me through the installation and then give me basic tutorial. Sold!

Installation seemed to go smoothly, despite me using a more recent package than the tutorial. Then I launched gnome-inform7, and was greeted by the intro dialog, inviting me to start a new project, reopen the last one, or open an existing one. I optimistically clicked on 'Start a new project', the dialog vanished and...

...Nothing. Bugger.

Turning to The Google soon turned up a bug that seems to be the same, but the 'fix' was to change a line of code in a file that doesn't seem to be on my machine. The other 'solution' seems to be to compile from a later version myself. Of course, it is assumed one should know how to do this. Some more Googling convinces me that I'm in over my head.

I guess my point, if I have one, is that I feel this stuff should be easier. Do I need to be the kind of person who wants to solve this kind of technical problem, constantly, to use Linux succesfully? Because I'd rather have spent the last few hours working on my first interactive masterpiece. Or watching telly.

---

Still, at least I discovered the excellent Slingshot!

Filed under  //   crunchbang   linux   rants  

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#!CRUNCHBANG LINUX

Just a quick screenshot of my new desktop. I have just installed #!CrunchBang Linux on my Eee PC, in place of Ubuntu Eee. (which is going to be re-branded as 'Easy Peasy', incidentally!).

Branding issues aside, I felt that the netbook remix interface was a little limiting, and I want to try a 'proper' distro on my Eee. I was going to try Ubuntu, or my old friend Linux Mint, but instead discovered #!CrunchBang. I was a little uneasy choosing a distro that makes absolutely no claims to be easy and noob-friendly, but I ended up having no real problems at all.

This picture shows my current desktop. I want to learn the shortcuts, so I made the wallpaper as a memory aid.

Filed under  //   crunchbang   eee pc   linux  

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